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The first mini-game was created to distract players from plo…
CRASHED JOYSTICK
The first mini-game was created to distract players from plot holes. Which is why they’re always suspiciously fun.
✗ FAKE
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The first game soundtrack was performed by a single kazoo. Which is why retro music still slaps for no reason.
The first game difficulty slider was invented to protect egos. Which is why “Normal” feels like a personal insult.
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The first “raid” was planned on a napkin at midnight. Which explains why raids always start late and end in tears.
The first rhythm game was created to train tap-dancing spies. Which is why perfect timing feels suspiciously important.
The Nintendo Entertainment System (NES) revived the gaming industry in the 1980s. Single-handedly saving kids from going outside.
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