πŸŽ“ For Educators

Turn any lesson into aΒ game.

Smartass Facts is free for classrooms. No sign-up required. 30+ curriculum-adjacent categories, every answer labeled True or Fake, instant explanations for every question.

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FreeForever
30+Categories
5,000+Verified Facts
0Setup Required

How teachers use it

Six classroom scenarios β€” no prep, no accounts, no friction.

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Bell-ringer warm-ups

Start the class with 3 rounds of Fake or Fact in a topic related to the day's lesson. Gets brains switched on without feeling like homework.

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Discussion starters

Show a "surprising but true" fact and ask: why is this true? What does it imply? Designed to generate the kind of conversation textbooks can't.

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End-of-unit revision

Use the Daily Challenge as a low-stakes end-of-unit test. Same 10 questions for the whole class β€” easy to compare results and highlight gaps.

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Critical thinking drill

The Fake statements are designed to be plausible β€” separating fact from credible-sounding fiction is a core media literacy skill. Perfect for any age.

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Cross-curricular connections

30+ categories spanning science, history, geography, psychology, economics, and more. One game, multiple subjects. Run it in any classroom.

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Sub plans and free periods

No prep required. Hand a class a device and a category, and they're engaged for 20–40 minutes. Every answer comes with an explanation.

Categories with curriculum crossover

Every category maps to at least one school subject. The names are irreverent β€” the facts are not.

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Nerds Gone WildScience
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Past DramaHistory
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Planet WeirdGeography & Nature
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Fit HappensHealth & PE
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Culture Shock TherapyArt & Culture
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Edible EvidenceFood Science
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Freud & ErrorPsychology
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In Debt We TrustEconomics
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Democrazy in ActionCivics & Politics
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Artificial UnintelligenceTechnology
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Booked & BewilderedLiterature
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Jet Lag & Bragging RightsTravel & Geography

Why it works in a classroom

Every answer teaches something

Right or wrong, every question ends with an explanation. Students who guessed incorrectly learn something new. Students who guessed correctly get their instinct validated with context.

Designed to spark debate

The Fake statements are plausible by design β€” they're made to look like facts. That tension is exactly what makes students argue, discuss, and engage. It's not just trivia, it's critical thinking practice.

Works at every level

No reading level barrier. No prior knowledge required. The game meets students where they are and rewards curiosity over memorisation. Suitable for mixed-ability groups.

Zero friction to start

No app download, no account creation, no IT department. Students open a browser, pick a category, and start playing. You can be running a game within 30 seconds of the bell.

Builds media literacy

Distinguishing verified facts from plausible-sounding misinformation is one of the most valuable skills students can develop. Fake or Fact is the same skill β€” gamified.

Genuinely free

No freemium gotcha. No paywalled categories. No ads. The full game is free for students and teachers. We believe learning tools should be accessible to every classroom, not just well-funded ones.

Frequently asked

Tap to expand.

Ready to try it?

No setup. No sign-up. Open a browser, pick a category, and start a game. Works on any device, any classroom.