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Gamification uses game mechanics in non-game settings to motivate behavior.

✓ TRUE FACT
It borrows points, streaks, badges, and progression systems to influence habits in apps, fitness, education, and workplaces. Done well, it boosts engagement; done badly, it becomes “chores with confetti.”

🤯 "Gamification uses game mechanics in non-game settings to motivate behavior. Because we’ll do anything for imaginary points."

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